Build it, run it, understand it.
SusanLab is a working notebook on real-time graphics and the edge. Every article ships with a demo you can play right on the page.
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ALL →Driving 100k particles with WebGPU compute
Buffer layout and workgroup sizing, checked against a minimal running example.
2 min read · demoServing a static blog from Cloudflare Workers
Astro static output, Workers Builds and local validation: how this repository is organised.
2 min readCutting draw calls 200× with InstancedMesh
The standard move for repeating geometry — attribute layout and the frustum-culling trap.
2 min read · demoLattice Hunter格子ハンター / canvas 2D
How many lit cells can you hit in 20 seconds? A minimal build for feeling how input latency meets the render loop.
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